PKmud - Personal Enchantments
Spell Name | Affect | Duration |
armor | -15 to AC | 24 |
bless | +1 hitroll
-1 save v spell |
36 |
detect evil | detects evil aligned characters | 24 |
detect hidden | detects hiding characters | 24 |
detect invis | detects invisible characters | 150 |
detect magic | detects magical items | 24 |
farsee | allows caster to see into next room | 60 |
fireshield | any attacker doing physical attacks takes
damage equivalent to what they inflict. |
3 |
fly | character may pass over water, and
does not trip on snares. |
33 |
improved invis | caster is completely undetectable
this spell remains if caster enters combat. |
5 |
infravision | allows caster to see in the dark | 60 |
invis | caster becomes invisible.
this spell collapses if caster enters combat. |
24 |
invulnerability | the next time the caster would be damaged, that damage is reduced to zero. | 20-50 |
no summon | character is unsummonable | 6 |
pass door | character may go through doors | 7 |
protection from evil | damage from evil sources is reduced by 25% | 24 |
sanctuary | damage from all sources is halved | 5 |
shield | -15 to AC | 24 |
stone skin | -15 to AC | 12 |
strength | adds 2 to strength
double duration and affect if Alterer |
14-15 |
tower of id | all damage to the caster is reduced by 10 | 6 |