PKmud - Personal Enchantments
|armor||-15 to AC||24|
-1 save v spell
|detect evil||detects evil aligned characters||24|
|detect hidden||detects hiding characters||24|
|detect invis||detects invisible characters||150|
|detect magic||detects magical items||24|
|farsee||allows caster to see into next room||60|
|fireshield||any attacker doing physical attacks takes
damage equivalent to what they inflict.
|fly||character may pass over water, and
does not trip on snares.
|improved invis||caster is completely undetectable
this spell remains if caster enters combat.
|infravision||allows caster to see in the dark||60|
|invis||caster becomes invisible.
this spell collapses if caster enters combat.
|invulnerability||the next time the caster would be damaged, that damage is reduced to zero.||20-50|
|no summon||character is unsummonable||6|
|pass door||character may go through doors||7|
|protection from evil||damage from evil sources is reduced by 25%||24|
|sanctuary||damage from all sources is halved||5|
|shield||-15 to AC||24|
|stone skin||-15 to AC||12|
|strength||adds 2 to strength
double duration and affect if Alterer
|tower of id||all damage to the caster is reduced by 10||6|